Selling Crazy Ideas to Editors
Brigham Young University
Presenter: Sam Sundley, Illustrator, Virginian-Pilot
In Sam's presentation, you could almost feel the tension of the newsroom and the pressure visual journalists deal with when working under constraints. Sam said it's the job of the visual journalist (designers, illustrators, photographers) to be compelling -- or have a powerful, irresitable effect. And to be compelling, we must come up with good ideas worth fighting for. The ideas worth fighting for are the ideas that are expressive, meaningful and elicit a powerful reaction. As Sam said, they have the DNA of the creator ingrained within the idea.
Sam said when you have an idea worth fighting for, you sometimes have to use the NUCLEAR OPTION. When your editor doesn't agree with your idea, it may be time to take it to the top. He descirbed a story where the paper was covering the issue of sexual harrassment. His illustration clearly defined the issue with a row of men in business suits, their faces drawn into their crotches, leering at a passing woman. His editor wasn't comfortable with the drawing, so Sam took it to the boss, who gave the green light and asked for the original drawing. Sam advises to be careful and thoughtful of using the nuclear option, because it has the potential to backfire.
Sam's feelings on the effect of political correctness on creativity are very clear. He calls it salt peter for the mind. Sam recommends when presenting an idea that may "hurt someone's feelings" in terms of politcal correctness, don't be afraid to be honest with your editor and point out the obvious. Sam illustrated a piece to go with a story on literacy in the work place. His drawing showed several workers with dunce caps. The editor said we can't do this, it will hurt their feelings. Sam's response -- they won't get it, they can't read!
When selling your idea to the editor, Sam said to be prepared to pull out all the stops, be honest and always tie the concept back to the story. He said to be careful of trying to explain the idea through "artistic crap." Keep it real.
A few more tips from Sam:
-- Be patient and wait for the right time to present. Sometimes an idea that wasn't right six months ago is right today.
-- Don't try to take control away from the editor
-- The power held by visual journalists is powerful, use it responsibly
-- Have the breakdown to support your idea ready to articulate at a moment's notice. Be able to back up your idea thoughtfully
-- You don't have to fight all the time. Show your editor your ideas and how you arrived at them. Including the editor in your thought-process will sometimes give a more clear picture of what you're trying to accomplish than fighting.
-- Build a resevior of Good Will with your editor. Be a problem solver. You want to be the person they come to when everything goes to crap. Some of the best times to have the freedom to try something out will be when they don't have other options. They won't try to shoot you down when you're saving their butts.
-- Be careful with shockvalue
-- Always push the envelope (or pull on the leash), but listen to your editors. They will save you from embarassing yourself over and over again.


